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Yea, no. 48 FPS, or 60 FPS, looks horrible in film. It makes a film go from seeming epic, to looking like a TV show. Really, that's why I prefer 30 FPS for games that are aiming for realism. 60 FPS just makes it look like a game. Now, this is fine for cartoony games and can help with the perception of speed in racing games, but IMO it hurts realism. ~40 FPS seems to be a nice compromise, though. It still feels buttery smooth, but the illusion of realism isn't destroyed. At least, that's what I gathered from playing Infamous:SS.

The only real downfall of 24 FPS is that if the camera moves too fast, you can get an image that ghosts/blurs. I think filming digital has helped this some, but maybe upping it to 30 FPS would help more.