zorg1000 said:
Ya I guess. They have like a dozen studios that each used to make their own games and now many are just Call of Duty support developers. Infinity Ward/Sledgehammer Games/Treyarch, these are the 3 main Call of Duty studios. Toys For Bob/Beenox/Vicarious Visions, these 3 studios took turns releasing the Skylanders games before it got put on the bench, now they have each done a Crash/Spyro remake. High Moon Studios, from 2010-2013 they developed 3 Transformers games and Deadpool, after that they had layoffs and became a support studio. Radical Entertainment developed the Prototype games in 2009 & 2012 then had layoffs and became a support studio. Raven Software developed Wolfenstein & Singularity in 2009 & 2010 then had layoffs and became a support studio. FreeStyleGames, from 2009-2015 they developed DJ Hero 1 & 2, Sing Party and Guitar Hero Live then became a support studio before being sold to Ubisoft in 2017. FunLabs used to make a bunch of hunting/fishing games then did the Tony Hawk reboot in 2015 and havent done anything since. |
I can say I don't miss any of them. Crash/Spyro were made much before the recent state of the company and Guitar Hero left relevance on my taste long ago.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."