Pemalite said:
To be fair, Xbox 360 emulation is better than OG Xbox emulation on the Xbox One, Microsoft simply has invested more time and effort into their Xbox 360 emulator.
It doesn't need to be a powerful CPU. It just needs to be a CPU with the appropriate instructions, Intel for example (Haswell and newer) have a TSX instruction which can boost performance by 30% or more in some emulators.
They could cut off the ESRAM as well, which accounts for a large proportion of the SoC's transistor budget.
Price is a big factor in these nostalgia fueled boxes... Microsoft could theoretically sell the OG Micro consoles at a loss... And profit from extra digital game sales. |
I hear ya, optimization matters. Either way the current OG Xbox emulator MS has works well and does so on existing Xbox One specs.
You keep comparing specs like OG Xbox's GPU, earlier you were talking architecture. But the emulation process is much more resource intensive.
Again, maybe a final revision of the base Xbox One could make a lot of tweaks that also bring the price down.
I don't think there would be a big profit selling games on a device dedicated solely to playing OG Xbox games. If anything, sell the Xbox One at a lost and hope for profits there. More potential there from subscription services and vastly superior library.
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