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its just how video game sales ten to operate. a game can only sell for full price for so long, before the game goes from selling thousands of copies a day to mere hundreds. thats when the price drops so that people will want to buy it. overall, a game can and will only make a certain pre-determined amount of money based on day-one sales, and price drops are then strategically placed to hit that number as soon as possible.

as for Nintendo, i have no idea what kind of sorcery they use to have their games maintain their price for over 20 years and still remain evergreen titles, but it works.