FragileSurface said: Recently picked up The Quantum Dream Collection for under $35 and just finished DBH. I kinda wanna do a playthrough full of bad/stupid/jerk decisions for fun. |
Rogerioandrade said:
I believe they have something in common with point-and-click games in the sense that, in both genres, you have to move your characters through certain environments and interact with objects in order to solve puzzles and advance the story, with pratically zero combat mechanincs. The difference that point-and-click are normally focused on puzzles while interactive dramas focus on decision-making. Anyway..... both genres have specific audiences. Both are kind of niche. I personally appreciate both (although I have not tried PC-style point and click games recently) |
And on the interactive drama you also have QTE for the combat sections. But not every game have battle or action anyway. But I can understand that people think QD games are the current version of point-and-click (even if people that loved these in the past are among the people that complain of QD and say it's just a movie with QTE).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."