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curl-6 said:
zorg1000 said:

Who knows, maybe it let them know they can have solid sales with just a handful of small-medium sized hits in the first 45 weeks.

Games that had debuts over 100k. Kirby: Star Allies, Mario Tennis Aces, Octopath Traveler, Super Mario Party

Games that had debuts over 50k. Mario Rabbids, Labo Variety, DKC: Tropical Freeze, Minecraft, Taiko no Tatsujin

Games that had debuts over 25k. Dragon Quest Builders, Snack World, Labo Robot, Captain Toad, Pro Baseball Famista

If that lineup can make a $300 console maintain a steady 40-50k weekly baseline than why bother with mega sellers throughout the year?

That's like saying "why sell great when you can sell merely good?"

More sales are always better. Nintendo clearly want the Switch to be a 100 million plus seller lifetime, not another 3DS.

I agree completely and wasn't saying that's something they should do, but this is Nintendo we are talking about and they don't always do what they should.



When the herd loses its way, the shepard must kill the bull that leads them astray.