curl-6 said:
zorg1000 said:
Who knows, maybe it let them know they can have solid sales with just a handful of small-medium sized hits in the first 45 weeks.
Games that had debuts over 100k. Kirby: Star Allies, Mario Tennis Aces, Octopath Traveler, Super Mario Party
Games that had debuts over 50k. Mario Rabbids, Labo Variety, DKC: Tropical Freeze, Minecraft, Taiko no Tatsujin
Games that had debuts over 25k. Dragon Quest Builders, Snack World, Labo Robot, Captain Toad, Pro Baseball Famista
If that lineup can make a $300 console maintain a steady 40-50k weekly baseline than why bother with mega sellers throughout the year?
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That's like saying "why sell great when you can sell merely good?"
More sales are always better. Nintendo clearly want the Switch to be a 100 million plus seller lifetime, not another 3DS.
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I agree completely and wasn't saying that's something they should do, but this is Nintendo we are talking about and they don't always do what they should.