Wyrdness said:
SOTC is a remake of a game that one never had a high budget to begin with and two already had much of the ground work done it even reused the original's code so to suggest SOTC has some high AAA budget is questionable Octopath is a new ground up AA project so would have a budget comparable or even more to such a game being remastered. Graphics and content don't make a game AAA you can have games that are exactly like AAA games in what they offer but aren't AAA because they aren't mega mainstream and high budget which JC has neither comparable to actual AAA games like RDR and some of what you listed again you may like these games but that doesn't make them AAA this isn't damage control it's flat fact as even people in this very thread that would tout those games would tell you they're not AAA. "AAA (pronounced "triple-A") is an informal classification used for video games produced and distributed by a mid-sized or major publisher, typically having higher development and marketing budgets"You don't have even 14 AAA games that's the point otherwise if we went by your own logic it proves that things have diminished even more because it would mean 2007 had 50 AAA titles if we used your metric which further backs what you're arguing against. |
You didn't answer these two:
Where are those 2018 Switch AA games with 80-90+ rating?
What are those Switch AA games with similar development costs (not counting marketing costs) as Just Cause 4?
Is Monster Hunter World not AAA?
God of War?
Detroit?
Spider-Man?
Shadow of the Tomb Raider?
Assassin's Creed Odyssey?
Forza Horizon 4?
Call of Duty?
Battlefield V?
Red Dead Redemption 2?
Once you have decided that which of those games are not AAA, can you name those 15 AAA games from 2017, and also those 10 rated 90+?
"2007 had 50 AAA games." So you keep making numbers from thin air? I wonder why?
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