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TheMisterManGuy said:
GhaudePhaede010 said:
The joycon's greatest addition is that you have two controllers right out of the box; something gaming has been lacking for decades now. But the rest of the controller set is simple and the additions are marginal (outside it being split into two functional controllers). While I love the split controller philosophy, the fact that pointer controls are completely removed from the equation really hurts the concept for me. I like pointer controls specifically more than motion controls (I honestly dislike motion controls) so the fact that Wii U gamepad offers me the ability to use motion controls while Switch controllers do not is a deal breaker.

The concept of Switch itself is better overall but purely speaking on the controllers themselves, Wii U gamepad is the superior concept.

Not necessarily. Several games use the Joy-Con's gyroscope as a sort-of Wiimote like pointer such as TWEWY and the Tomorrow Corp. games. It's not perfect (the cursor can occasionally drift due to no IR, necessitating the use of a recenter button) but it works fine in games that do use it.

As I stated, I dislike motion controls. Motion controls are not pointer controls. That is all there is to it. If you like those controls, good for you. But those are not pointer controls, they are motion controls which I am firmly against.



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