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AngryLittleAlchemist said:
Madword said:

Not sure what your first point was, ignoring that the 90% is still bad as this is not an episodic game, so the 90% comparison is still valid, ok we are still talking about UK here, it might of done well elsewhere but most people seem to think it hasn't.

Love how you think Sales doesn't matter... lol.

Before even talk about MS, I personally was thinking man those sales are bad that doesn't sound good for them. Perhaps I haven't taken into account all the different angles, but there are very few positives about selling that few sales..(based on UK sales).

If the number of staff is true 170, thats a lot of people to pay.... whether you like it or not, companies can't sell small amounts of games and keep teams that size running. Of course sales could pick up etc or it might sell a bucket load on steam, who knows, but shall we just wait and see then right. But you are just doing the opposite of what I am saying and saying sales dont have to be great because its not Call of Duty.

Can you direct me to where I said this? Because as far as I can tell, I never said it or even implied it. Putting words in my mouth are we?

Go on about how me trying to look at a situation from all angles is "thinking sales don't matter" ... I'm sure you can pull a coherent argument out of a misrepresentation  

I'm saying sales are terrible based on AA or AAA levels, based on what it takes to make a game. You are saying I dont know what its sales projections are and its not a COD game so thus sales dont matter because even though it sold bad (and we all know its sold bad), it may be enough... trust me bad sales are never good. It's not even in the top 10 in the UK this week, so that means its down to low thousands.

Wow you really are invested in IO arnt you... why are you so angry about this?



Making an indie game : Dead of Day!