By using this site, you agree to our Privacy Policy and our Terms of Use. Close
AngryLittleAlchemist said:

See, that's the beautiful thing about correcting someone ... you don't have to take a side or even argue against their original point. 

I feel like this reply is just you stating "sales sales sales" as if Hitman was a Call of Duty game. While sales are an important metric, they're not the only thing to consider. How much profit is made is also very important. While Hitman 2 is being published by a big publisher (WB), it's doubtful that publisher is taking nearly as much as Square Enix was off Hitman 1. Not only that but IO's staff is a lot smaller, and, whereas Glacier 2 most likely required a lot of reworking for Hitman 1, Hitman 2 makes very few updates to the overall engine. The idea of IO-Interactive ever, in any sane universe, shouting at the rooftops about sales is hilarious and honestly ... I don't think that was ever an expectation out of them. That's what is more important to figure out: to IO's standards, did Hitman 2 succeed or fail their projections? And i'm going to guess they might have slightly fallen below, but not enough to make IO lose money. There are many cases from many industries where having a different business model and being independent was enough to make a profit, sometimes even a big one, off low sales. 

As for whether thing being "rosey" would dictate a rumor or not .... no. You can see in this very thread people not taking into account all of the possible angles in which Hitman 2 can succeed or fail, including yourself. If that's the case, then people could easily think that the company isn't doing well when they in fact are. So rumors coming out of how "rosey" a company is isn't reality, the reality is the appearance of how "rosey" the company is. And man, do roses really smell like poo. 

Rumors as of late have been very inaccurate even when coming from "trusted insiders". Remember Switch being $250? Remember Switch launching with Splatoon Refresh and Mario Kart 8/Infinity? Remember Mother 3? Remember how the X02018 event was supposed to be "like E3", and then insiders went back on that, and then they all repeated it the day of X02018? Lol. Trusted insiders usually have TERRIBLE track records, people just ignore the failures.

Not sure what your first point was, ignoring that the 90% is still bad as this is not an episodic game, so the 90% comparison is still valid, ok we are still talking about UK here, it might of done well elsewhere but most people seem to think it hasn't.

Love how you think Sales doesn't matter... lol.

Before even talk about MS, I personally was thinking man those sales are bad that doesn't sound good for them. Perhaps I haven't taken into account all the different angles, but there are very few positives about selling that few sales..(based on UK sales).

If the number of staff is true 170, thats a lot of people to pay.... whether you like it or not, companies can't sell small amounts of games and keep teams that size running. Of course sales could pick up etc or it might sell a bucket load on steam, who knows, but shall we just wait and see then right. But you are just doing the opposite of what I am saying and saying sales dont have to be great because its not Call of Duty.



Making an indie game : Dead of Day!