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QUAKECore89 said:

That odd RPG system (random encounters)... It somehow destroys a whole game. Reason?

1. Making atmosphere look lifeless, you can't see bad people and monsters roaming around.
2. Cannot tell which one/what you want, meaning your decision gets confused as hell.
3. Trying to escape from the enemies if you don't want to fight or grind? Good luck, you'll get encountered quickly just 1-3 steps and sometime they won't leave you alone, which means you'll get delayed for main/side quests what you hope for.

Sorry if i sound like AVGN.

Not sure if sarcastic but you're right to some extent.

Not sarcastic. Don't get confused so badly what i said, i never rush comment without reasons.

It's a full details based on my frustration/problems life with random encounters when i used to play Pokemon gen 1 through 2 and Final Fantasy VI way back in the end of 90s.(Don't worry, i enjoyed them)

As you can see, i mostly enjoyed the without random encounters RPG games like a lot namely:
-Shining Force.
-Diablo.
-World of Warcraft.
-Phantasy Star Online.
-Final Fantasy Tactics.
-Strife.
-Deus Ex.
-Castlevania Symphony of the Night.
-Pokemon Let's Go Pikachu/Eevee. (GOTY)

And so on, enjoyable without random encounters system.

P.S. No offense, Pokemon Let's Go Pikachu/Eevee is officially my favorite Pokemon game of all time.

Last edited by QUAKECore89 - on 23 November 2018