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flashfire926 said:
DonFerrari said:

Yep, it's very hard for then to give these kind of scores.

https://www.eurogamer.net/articles/digitalfoundry-2015-does-resolution-really-matter yep no Damage Control... an editor from THE publication that do face-offs and focus a lot on resolution difference (which they used to declare X360 version superior on less than 80p difference, but on 720p vs 1080p is irrelevant) questioning the people that chose PS4 due to resolution and wants to prove resolution doesn't really matter. And you can look for much more from Leadbetter.

Theyre right, resolution doesnt actually matter. You cant go wrong with either console.

Sure sure, if you think like that. Except they made a point to see every pixel difference in previous gen when X360 were ahead without caring to say how much it didn't matter besides also failing multiple times to put other aspects where PS4 outdone X1. Because face it or not the power advantage never left to exist even if they stopped caring much (only coming to matter more with X1X appearing).

LudicrousSpeed said:
DonFerrari said:

https://www.eurogamer.net/articles/digitalfoundry-2015-does-resolution-really-matter yep no Damage Control... an editor from THE publication that do face-offs and focus a lot on resolution difference (which they used to declare X360 version superior on less than 80p difference, but on 720p vs 1080p is irrelevant) questioning the people that chose PS4 due to resolution and wants to prove resolution doesn't really matter. And you can look for much more from Leadbetter.

I don't think you actually read the article you linked. That, or you have a bias that simply couldn't allow you to get past the title of the article, despite anything you read inside of it. The article doesn't argue that resolution doesn't matter. The article argues that with the resolution gap closing (which it did, or at least it shrunk, the base Xbone will never perform on par with a PS4) developers are finding other ways to make their games look better, emphasizing things such as frame rate over increased resolution.

Where in here does he say that "720p vs 1080p is irrelevant"? I didn't see that anywhere in there, even if you want to take it completely as face value and ignore the many layers of substance he applies to the talk about resolution. He even has multiple developers and even someone from Pixar backing him up.

360 games were preferred in tech analysis videos for more than resolution. In fact, they were usually preferred for the very reasons he is arguing in this article. Better frame rates, better performance, better effects. Side by side comparisons done last gen often showed 360 versions with better lighting, better textures, better or more assets in certain areas. Which dating back to GTA IV and RDR, he always downplayed.

You keep harping on an 80p difference which must be referring to GTA IV, a game in which he gave the PS3 version a lot of praise and detailed multiple areas where it outperforms the 360. He clearly didn't care about the resolution then. Nor did he in RDR, where the gap IIRC was bigger. It was those other areas where PS3 versions struggled, as they were prone to do. By and large outside of resolution differences there was no large difference between Xbone and PS4 games when this gen started. Not that it mattered anyway, this very outlet you're accusing of bias still made tons of videos showcasing the most minute differences in the games which they then listed and declared PS4 versions superior, so where exactly does the bias come in?

I'm not going to reply on this any more, can't feed the conspiracy theories. Enjoy the last word, I'll just sit back and chuckle.

You never fail to amaze.

And this is just one of his articles, where before they touted differences of 624p to 660p (not exact numbers) they now don't see much relevance on the difference of 900p to 1080p (or even 720p to 1080p), you can perceive their pandering to the type of words used to describe the difference as just "better on our eyes but indistinguishable to general public".

And he goes to put devs are finding way to make the perceived gap smaller with new techniques.

Also you are one of the last people on VGC that can acuse anyone of bias, at least until you decide to accept your own instead of always cover it and accuse others of console warmongering.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."