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fatslob-:O said:

I wasn't talking about 3rd party JRPGs like SMT since the bigger budget ones also somehow manage to be somewhat mainstream but even JRPGs on Nintendo handhelds in general are far away from being a slam dunk in terms of commercial performance if media create numbers for recent Switch ports are anything to go by ... 

Catherine is a quirky Japanese puzzle game which has a different target demographic compared to many of the other 3rd party games Japanese games that release on Nintendo systems. It's a puzzle game that's rated M which is a concept that doesn't get much more dissimilar than what the Nintendo audience is frequently used to ... 

All in all that's a fairly presumptuous statement your making especially late in this generation when the PS4 has already established itself as the incumbent for 3rd party Japanese games and it especially applies for smaller developers as well since they see the best commercial performance on PS4 rather than the Switch. Sony's grip on Japanese 3rd party games is only going to get tighter next year with releases such as AC7, KH3, GE3, DoA 6, Jump Force, DMC 5, One Piece, Sekiro and well you get the idea since PS4 won't be seeing a shortage of 3rd party Japanese games in general ...

Even in the case of Persona, how do you suppose that it's a realistic option for Atlus to demand their customers transition to another platform by shelling out $300 just because the studio wanted to solely change their lead platform when the previous platform they've served is approaching 100M units in the short term and currently sells more than the competitors annually ?

1) JRPGs have been successful and relevant on Nintendo dating back to the NES. Pokemon, Final Fantasy, Dragon Quest, Monster Hunter, the Chrono series, Kingdom Hearts, just about every major JRPG franchise in the book has a history with being on Nintendo systems. 1-3 year old ports of 3rd party games that have already been out on PS4 during that time isn't exactly the most ideal comparison. 

2) Didn't seem to stop other M rated games like Doom, or Wolfenstein, or Skyrim from making it on the Switch, and from what I recall, Bethesda was pretty pleased with the performances of those games. It sure as hell didn't stop Bayonetta from virtually becoming an unofficial Nintendo franchise despite its much, over the top, M rated nature. Bayonetta as a character is at the point where she's pretty much blurring the lines between 1st and 3rd party character. That was a combination of Platinum's development and Nintendo's publishing and marketing that established that franchise as a valuable one for Nintendo. Bayonetta 3 is one of the more highly anticipated Switch games alongside some of Nintendo's own 1st party offerings. So, if Atlus and Nintendo really wanted to, they could make the same happen for Catherine and Persona.

3) Monster Hunter fans didn't seem to have a problem in the long run with Monster Hunter World moving to PlayStation, Xbox, and PC. And Capcom certainly isn't complaining at all with their choice of platforms for their 1st 10 million seller. As long as the game looks amazing and it has what they expect and are hoping for from the next mainline entry, fans will learn to move past it.
Furthermore, there was a 8 year gap between Persona 4 and Persona 5. Even if the wait for Persona 6 were 2 years shorter, that would put it at a 2022 release date. The PS4 will be mostly  obsolete by that point and the fans will have moved on and expecting Persona 6 to launch on a newer, more relevant system, which at that point, for a game like Persona, will be the PS5 and the Switch (or Switch 2, though I highly doubt Nintendo will give the Switch a shorter life span than the 3DS.) 
The PS5 will likely be the #1 selling system (if Sony doesn't royally fuck up their reveal and launch like they did with the PS3 and Microsoft did with the Xbox One), but it still won't have an install base yet to match the Switch, which should still be selling respectfully well at a much cheaper price point with an install base that's also closer to 100m.