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It wasn't until FF7 that random encounters in the FF series became tolerable. You can run for 30 seconds to a minute straight in many areas of the game before hitting a random encounter. It's much, much less than that in FF1-6. The JP version of FF7 has a higher random encounter rate from what I read, and the changes to a more spaced out random encounter design were made for the western releases. Smartest decision ever.

As for the poll:
FF7 can be both action and turn based, or rather menu selection based with timed inputs you need to keep track of on your party and the enemy. They can implement something akin to FFXV's wait mode. Just polish it up some more, add more control, time constraints determined between actions and bam.



Lube Me Up