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This is a difficult one for me to gauge. I can't stress enough how much I hated the random battles in FF VII. I never finished it. Sold it, and used the money from the sale to buy weed. It's absolutely the most hated example of random battles making a game suck I can reference. And it's not something I'm unfamiliar with. I found them tolerable in FF VI on the SNES. I think the difference was at least partially found in the loading times. One of the many things I loved about FF XIII ( #iloveyouall ), was the fact that battles weren't random at all. Sure, they could be forced on the player to some degree, but at least you could fight for your right to not fight.

Last edited by COKTOE - on 17 November 2018

- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."