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KLXVER said:
Miyamotoo said:

6 players (up from four in the original Dark Souls 2) and general improved online, better enemy AI, enemies from the DLC making their way into the core game's zones, The Forlorn enemy,  more dense packs of enemies have been placed in some areas, and they'll now track players for much longer, effectively ending the strategy of just running past less bad guys, new weapons and armor from DLC, DLC included in game, different enemy placement.

There is zero sense to port older game when they have already improved version of game that already runing on 64 bit CPU (problem they mentioned when they were porting Dark Souls 1 from 32 bit CPU).

Well if that is what most gamers want then fair enough. I just found the original more balanced.

Personal preferences on side, SotFS is generally viewed like much better package and version than original DS2 game, espacily looked through eyes of developers that actually done all those improvements.