I'm not a huge fan of pokémon, but to mess with the core mechanics like that feels very wrong. I feel like any step towards action would mean having to program multiple fighting styles to each pokemon type, which would probably mean fewer new pokemon and shallow real-time combat
I make game analyses on youtube:
FFVI: https://www.youtube.com/watch?v=mSO6n8kNCwk
Shadow of the Colossus: https://youtu.be/9kDBFGw6SXQ
Silent Hill 2: https://youtu.be/BwISCik3Njc
BotW: https://youtu.be/4auqRSAWYKU