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Pemalite said: 
Azzanation said:

The GPUs i am not too sure about, the GCs GPU could render more effects per polygon so i wouldnt be suprised if the GCs GPU was technically better too.

There are many aspects where the Gamecubes GPU is better than the Xbox's GPU.
But there are many aspects where the Xbox's GPU is better than the Gamecubes.

However... The strengths of the Xbox GPU tended to outweigh it's limitations, hence why it's games were typically a step up overall. 

Well that's just the thing, it seems what ever game focused on said console will outperform the other. However I strongly disagree when people claim the Xbox to be the most powerful console of the 6th gen. In my opinion it was the GC. I believe the GC could run any Xbox game where as I see the Xbox struggling to run games built around the GC's hardware. As examples, Splinter Cell was designed around the Xbox hardware and the GC could run it (Not as good) but far from broken, where as the Xbox judging by Rogue Leader could barely do half the frame rate of the GC version, hence why there was no Xbox port. Now that's just rumours stated from Factor 5 at the time.

Xbox also had better multiplats because its design was very similar to PCs where as the GC like most consoles were alienated and were a little harder to work with, so in many cases the lead platform was Xbox.

I also strongly disagree when people say the Xbox could render the better looking water.. I find it that gen that the best looking water in games were on the GC. Games like Mario Sunshine looked absolutely amazing and the GC was actually rendering the waves, it wasn't just a texture placed ontop of another texture to make the water detail look good and mimic waves, it actually did waves. Also Wave Race Blue Storm still has some of the best wave effects iv seen apart from Black Flag and Sea of Thieves and that game was made 17 years ago.

https://www.youtube.com/watch?v=4q7qMwe3_zk

I just find the Xbox's design just wasn't as good as the GCs. I find the Xbox had bigger bottle necks when it came to things where as the GC had a perfect blend between CPU and GPU. Xbox was all about brute force and basically was a supercharged PS2 however the GC was a cleverly designed machine capable of much more with less horse power.

Also keep in mind that Nintendo was very honest with there numbers of the GC, claiming low poly figures but with using a bunch of effects where as PS2 and Xbox claimed they could do more polygons but without any effects, basically wireframe mode.