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The first three and Tombraider anniversary, the only truly good TR game of modern times.

Focus needs to be on exploration and puzzles, without a focus button or automatic grabbing ledges and already looking in the direction you need to go. How about just have a single button for combat, just hold down to defeat everyone like many games now have a single button to 'parkour' and automatically run up/over everything.

The Solus project gave me more of a TR vibe than the reboot.