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irstupid said:
AAA game is the same as like a big hollywood blockbuster movie.

Quality means nothing. Just means a shit ton of money was spent on the game. The movie/game can suck or bomb in sales, but that doesn't make it not a blockbuster/AAA game.

I think that for movies they need to sell a lot to be blockbusters (movies that the waiting line would go over the block), but yes generally they'll all be those high budget and usually action movies.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."