Landale_Star said: Given this point, do you think that turn based JRPGs should even cost $60 then? If their production costs don't warrant a higher price then surely a lower price is a benefit for the consumer while the business still makes a profit. Would you pay even more than $60 for a game like Octopath if you think the quality of the experience is much higher than other games? I'm not saying you're making any particular argument and I haven't read whatever else you might have written in this thread, but seeing that line triggered that thought in my head. |
I wasn't asked, but I can answer to the bolded: I bought the special edition for Bravely Default, exactly because I wanted to pay more money to signal to Square, that we need more high quality turn-based RPG-titles. And that's the point, we are not entirely without turn-based RPGs, but many are of mediocre quality. Bravely Default was an investment in the genre with quality, it sits at a 85 Meta. Octopath Traveler reaches a similar quality and has 84 Metascore. This is a good thing for me as a fan of turn-based RPGs. And I want to send a clear signal: if the quality is there, the sales are too.