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Ganoncrotch said:
Shiken said:

DOOM switch -340k (Next DOOM and RAGE  another bethesda shooter, not coming to Switch possibly due to poor sales)

WWE 2k18 -180k (2k's fault for shit port, but they are still using sales and backlash as an excuse for 2k19 not coming over)

Wolfenstein 2 PREDICTION (I have a feeling its sales will be similar to DOOM, however if proven wrong when we get sales numbers I will retract this statement and admit I was wrong)

Ys VIII PREDICTION (no sales numbers, but it does seem like the general consensus is to get it on PS4 instead.  However like the above, I will admit wrong if it turns out that way.  To be honest I expected this one to do well, but all I see is negativity across the net on it.)

NBA 2k18 - 370k (this is debatable as 2k19 is coming to Switch.  This was released day and date with PS4 and X1 however, yet it is where most devs would consider too low)

Resident Evil Revelations 1 and 2 - 130k (older port, but two for one and capcom stated they were looking to how this game sold for Switch sales potential)

 

Not all of them sell bad and these are a few examples from VGChartz (not 100 perc acurate, but enough to make a point).  Given these sales numbers and the fact that 3rd party devs keep skipping Switch (many games I feel would have been easy to port even).  I am not saying they are terrible, but I feel like it is enough to scare devs off without even trying.

 

I suppose part of this is prediction in a sense...safe prediction...but prediction none the less.

compare things like

Just Dance 2018

Lego City Undercover

Sonic Forces.

you know... 3rd party games which launched on all 3 platforms at the same time.

Doom, Wolfenstein and WWE2k18 (at the time the second lowest rated game on the Switch) all launched up to a year after their X1/PS4 counterparts.

 

Heck even looking at the rather weak port of LA Noire on the Switch sold 100k more units on the Nintendo system than the X1 and only 180k short of the PS4 version with that systems 80m strong installbase of players (less than 1/4 the number of Switch owners to PS4)

Cars 3 driven to Win on Switch sold as many copies as the PS4/X1 combined.

Rime, on par with PS4 and 3x the number of sales on the X1

Disgaea 5 launched in 2015 for the PS4 and has sold 350k The switch version came out middle of last year... has so far sold 300k

 

So yeah, you can pick out places where 3rd parties games haven't sold (physically at least) as many as their years later ports on the Switch have, but you can't look at the total sales as to how those games have done in the last year and think they aren't doing better than at least the X1 in terms of numbers in a lot of places and that system has more than double the install base as the Switch still.

Thank you for proving my point.  When priced equally and released day and date, they do well.  The problem is most of them come late and are priced more.  Those devs will see Switch as not worth the time.  That is the entire point of this topic.



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