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Hmmm. I really enjoyed Tales Of Symphonia on the Gamecube, but I don't remember it well. One theory for this was the incredibly large amount of battles that broke up the narrative. Yet, FF XIII ( yes, please feel free to s*** my b**** ), which had a similar number of battles, and a brutal plat grind, sticks with me way more. I often like to pull down my pants and dump on MS, but Halo still sticks with me big bigly. Loved at at the time, and my recall of it is very strong. But it's a different game, right? I played all those set pieces so many times.....I liked inFamous: Second Son more than Styx: Master Of Shadows, but Styx stuck with me more. I don't know if it's been addressed, but one's own life is also a factor. The intensity of positive and negative emotions surrounding a playthrough is going to play a role in how a strong a person's attachment is to a piece of entertainment. What was the game you were playing when your family was beheaded? When you did mushrooms for the first time after a concussion? When you first beheaded somebody? Events like these help to bolster/weaken attachment.

Last edited by COKTOE - on 08 July 2018

- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."