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Cobretti2 said:
Naum said:
By looking at the replies from this thread and the locked one is that in the end what upset people the most isnt the framerate or resolution of the game but instead that people can actually enjoy the game and have zero problems with it while playing it on the Switch.

Pretty much. Hell he even admitted the xbox one version wasa bit blury compared to the xbox one x

Hell why not throw up 8K images of PC version?

No one buying it on Switch gives a fuck about resolution, just like they didn't give a fuck about it on 3DS or VITA. If they cared they buy it on another system. This is common sense.

But again another not so clever bash thread at the switch.

Again, the screenshots is the Switch version compared to the best console visual fidelity. If it was a standard X1 used instead, the comparison would be less dramatic, but the Switch version would be no less blurry.

The X1X is much closer to Switch in price than a PC capable of the same performance/graphics at 8K. Not really relevant but I'll just add that.

3DS and Vita games are designed for their tiny screens and most games run native to the resolution of those screens (around 240p-540p?). Switch was built with a 720p (HD) screen and a lot of games achieve that resolution just fine. I'd even argue 720p looks acceptable on a large TV, Wolf 2 is in the ballpark of 720p on a standard X1. However, Switch was actually designed to achieve up to 1080p on a TV, it even gets a power boost from being docked to do higher resolutions. Hence, you're looking at Wolf 2 on Switch like its a game designed just for a small low res screen. Your logic is antithetical to the Switch, a device built with a HD screen and intended to play on HD TVs.

Last edited by Mr Puggsly - on 01 July 2018

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