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Chazore said:
Mr Puggsly said:

No, going multiplat didn't screw them. They began designing their games in a way that simply didn't appeal to their fans.

I mean people blame 7th gen console specs for Crysis 2 and 3 being linear experiences. Meanwhile Crysis 1 had a great port on 7th gen consoles.

With the limitations they ran into and the lacking PC quality that stagnated after 1?, yeah, going multiplat did affect the franchise, like it or not. 

Crysis 2 and 3 could have been built from the ground up for PC. From there they could have designed a version that worked better on consoles, like they did with Crysis 1. I argue they didn't do that because they felt there was more appeal for story driven linear campaigns.

Meanwhile games with even more advanced AI and open worlds like Far Cry 3 and 4 work fine 7th gen consoles even though the PC version looks significantly better.

Like it or not, Crytek was the problem. Not 7th gen consoles.



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