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About quality discussion.
Quality is measured on objective terms of the product meeting the design criteria and repeat on production. Quality isn't subjective. What may be said is that the scope or design of those games are bad or don't meet market need, but that isn't the concern on quality. It's like effectiveness and efficiency, efficiency is about doing the thing right while effectiveness about doing the right thing.
All 3 staples of MS deliver on what they intend, without breaking bugs, with high level production, etc. One may not like any of the games, but from a quality stand point they deliver.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."