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Nuvendil said:
curl-6 said:

The extra power of the Switch would really benefit the existing aesthetic though; Fox and Peppy could have awesome fur effects, think Starfox Adventures but with Odyssey levels of fidelity. That would be a much better fit than just using soft/toon shading as a copout not to have to render fine detail.

Exceptionally high quality soft shading is not a copout.  Especially if it is done in service of greater details elsewhere.  Xenoblade 2 and Dragon Quest XI both show that.  Though DQXI has a bit more textural detail than Xenoblade 2 does on characters.  

I can see all options discussed here working fine and looking fine.

XB2's characters did really lack detail though.

Mar1217 said:
curl-6 said:

Better than having flat renderings with no detail or nuance.

This is what Starfox is supposed to look like.

Also, that's running on hardware from 2001. On Switch I'd look vastly superior.

Not just "in HD" but better facial geometry and animation, overall detail, fur, texturing, lighting...

So I guess you wanna have something more akin to that ?

Not so much, more like their in-game rendering just with improved fidelity in all areas due to the extra power of the Switch