Legend11 said:
What is there really to comment on? A company making games like Psychonauts that starts making budgetware crap and is being held up as a success story by some people? Had they instead had that one million seller on the 360 or PS3 they would be posting a profit right now (likely a very significant one). They are far more careful on the projects they pick, who's to say that kind of thinking wouldn't have lead to the same success on those consoles? |
So simply being "more careful" would eliminate the risk of producing a game that flopped and crushes the company, even though it almost happened with Psychonauts which would cost (at most) 1/4 the cost of a HD game?