SpokenTruth said:
1. How do you know they were not. That said. What of a game that sold 15 million units? Are you going to say they were all sold at $20 each? 2. It is an assumption based on the known development and marketing budgets for other games of that scope and marketing reach. Are you suggesting development and marketing was far less? 3. You should not be extolling the virtues of profit when your premise is on revenue with no data "to back up your claim." |
I am basing it off what is a record breaking Halo game at launch.
I am sure a lot of the costs will eat up the revenue, that's what revenue is. However Halo 5 smashed Halo 4's record which made more revenue than The Avengers and Harry Potter movies at the time.. and Halo 5 was bigger again.
Halo 5 went on to sell 5m copies with a record breaking revenue boost at launch and almost double that of Halo 4's.
If you can show me another game that did similar numbers I would like to know. Halo also would have made a lot of its money due to its consistence high price and its limited bundles and lets not forget the Halo 5 merchandise and books.
Anyway I am going to bed, I need sleep. Ill be on tomorrow if I haven't been bombarded with death threat messages. Happy to discuss this another day.