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curl-6 said:
quickrick said:

you are taking things out of context, of course a cartoony games can be more demanding then a realistic game, just based on the resolution alone, or many other factors, like how many enemies on screen, environment detail, and lighting engine , but making realistic assets are just more demanding then cartoony assets.

What I object to is the notion of "realistic is more demanding than cartoony" being bandied about like it's some universal one-size-fits-all truth, and the fact that it's almost always used as an excuse to try to downplay the graphics of Nintendo games and hardware. 

I swear, Nintendo could put out a Switch 2 that's as strong as a PS4 when portable and Xbox One X when docked, and put out a Mario game with graphics well beyond Ratchet and Clank on PS4, and some people would still be like "oh God of War 3/GTA5 PS3 looks better because realistic graphics are more demanding!" It's getting tiresome.

Nobody can argue mulitplatform games though, and switch has shown its runs lastgen games at 1080p something 360/ps3/wiiu can only dream of. what looks better is highly subjective, and sad to say is based on bias for many people as well, and shouldn't let it get to you