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Hiku said:
Miyamotoo said:

No, I didnt talking strictly about solutions, but my point is far more general, like I wrote at end everything comes to profit, if there Switch and games for Switch are still selling, some 3rd partyes will still make ports for Switch.

Because devs are currently devolping games for PS4 and Pro or XboxS and X, and that would be similar like Switch/Pro, maybe its not best comparison to PS5/X2, but my point is that devs already working on wide range hardware that has difrent power.

You didn't mention anything else in your direct reply to Pegan where he only asked about port solutions:


You even specify how it (porting games from PS5) "totally makes sense" because it's a unified platform and will have revisions.
And you have not explained how "support the same games" is this relevant?

Profits is a different subject, but on that note though, Wii was very profitable for Nintendo and a lot of third parties supported it. But usually not with the latest entries of their main franchises. It happened some times, but it was the exception rather than the rule. Resident Evil 5 and 6 for example came to PS3 and 360, but Wii only got a port of Resident Evil 4, which was an old Gamecube game.
Power wise it will essentially be almost two generational gaps from undocked Switch up to PS5/XB2. No matter how profitable Switch is, just like with Wii, if some games are too difficult to port, they'll likely instead support it with other games.

That said, I don't think missing out on those games is necessarily going to be crucial for Switch. 3DS for example essentially had a library of it's own for the most part. Switch can have titles like that and many ports from the current gen consoles that 3DS couldn't handle.

Yeah, and I later further explain my point.

Talking about Wii and Swtich comparision, huge difference is that Wii had generation old tech/architecture compared to PS3/360 and didnt support almost any new APIs or engines, also devs need to make games with use Wii Remote and Nunchuk controls. On other hand, Switch has very modern tech/archicture, and support for all modern engines, APIs, tools...also power difence is much closer to PS4/XB1 than that was case with Wii compared to PS3/360, so making and porting games for Switch is easier.

I also dont think that Switch missing some huge 3rd party games will be crucial beacuse its not even now, but I am sure there will some 3rd party ports in any case.

 

 

curl-6 said: 

I feel like people forget that there's more to third party support than just high end AAA games.

Switch may miss out on a lot of those titles, but it will still likely get a lot of mid-tier games, particularly the Japanese support the 3DS/Vita got, stuff like Octopath Traveler, Valkyria Chronicles 4, Shin Megami Tensei 5, etc.

Yeah, we can expect those kind of mid-tier games, plenty of last gen ports/remasters, along side with Indies and of course Nintendo games, and some of current gen ports.

Last edited by Miyamotoo - on 06 February 2018