Jumpin said:
That’s on them. It’s not a fault of the game design that people want to be completionists and then complain that there’s too much content to complete. |
Sorry man, but you need to balance... several gamers are completionists, but if you make it a shore or repetitive than you failed on the design just to make largers numbers.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."