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OT: Switch is considerably weaker than the competition. Porting to it is not as simple as droping the resolution and framerate. Those big triple AAA games barely run on OG PS4 /XONE in an acceptable performance. Bringing to Switch would require some severe downgrades,which goes against the idea of "graphical parity" or working with the same assets across all the platforms(Something Devs do to decrease dev time and $$)

Combine that with the fact that,historically speaking, Nintendo consoles sell Nintendo games(even the mighty Wii had this problem) and you can see why big western companies will avoid porting to switch regardless of the install base.