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Mandalore76 said:
bdbdbd said:

The basic idea in the post is wrong; it makes Switch an hardware issue, when in fact Switch is resolving Nintendo's problem with software output. It is amazing how Nintendo execs shove it straight into people's faces and they still don't get it. Also the Wii's concept was to lower the cost of software development. Ever since the flop that was N64, Nintendo's been attempting to make game development as cheap as possible (sans Wii U).

Actually, making cost effective hardware has always been on Nintendo's mind.  Gunpei Yokoi's philosophy of "lateral thinking with withered technology" is proof of this.  "The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply."  The monochrome Gameboy released in 1989 is a perfect example of that philosophy at work and predates any notion of Nintendo trying to lower costs only after the N64.

The difference is, that in the "2D era", when developing games wasn't expensive, the cost of hardware was relatively much larger concern than it is in the "3D era", where biggest problem is the resources needed for developing a game. It would make much more sense to have separete home and handheld consoles, if you could make enough games for them. 



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.