drkohler said:
Backward compatibility is neither a porting nor an emulation operation. Anyone with enough knowledge about microprocesors roughly knows how it is done, and it has been explained already, long before DF figured out that they should write an article about it (an article which doesn't really tell us anything not already known). And don't ask me to write an article about it, I'm way too lazy around these times. |
The X1 is NOT using the original data on disk. It is necessary to download the adapted code digitally. So he is basically right...it's not true backwards compatibility as every old game can't just be played...it's something else as games have to be adapted and licensed to work on it.
So enlighten us how PowerPC code can be transferred to X86 architecture without basically using some form of enhanced emulation?! (just like DF have stated in this video)