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Biggerboat1 said:
Azuren said:

Half of the logos that are burnt-in had run 2 hours on, 3.5 hours off. The VA and IPS running alongside the TV had no issue not burning in with even the torture tests, but the OLED can't even handle the gaming test.

 

Not only that, but the lower brightness is supposed to reduce burn-in, and it's been running with pixel shift active. OLED was given every opportunity to pass at least the standard 50% opacity test (10 minutes on, 2 minutes off), but it didn't.

Already posted above :

 

I love that you are doing this burn-in test! It's something I've wondered about for some time. It looks like the OLED is struggling already, so why do you recommend the top TV for gaming to be OLED? If you are doing a ton of gaming, you will likely end up with burn-in, no?

 

While it is true that completely static UI elements found in some games might cause an issue over time, it would require hundreds of hours playing the same game for a relatively minute burn-in of the shape to appear (and games where the UI uses less saturated colors should take a longer time), but without actually being visible in use. Since the effect is cumulative, it is definitely possible for this to happen after months of playing the same game, but we expect this to not be a problem for most people. Users that often leave their TV on most of the day with a news channel playing in the background are a more likely candidate for permanent retention than most gamers in our opinion. However, OLEDs do also suffer from temporary retention which can definitely appear with most normal gaming usage.

 

And those same experts will be including burn-in as a tracked aspect for overall score due to mass reports of burn-in. Care to explain that?



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