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S.T.A.G.E. said:
walsufnir said:

This is one of the most stupid things which gets reiterated every time. Nowadays, it's about getting the right mindshare which means price and advertising is what makes a platform successful.

Exclusives keep mindshare consistent. Its the main reason why the Xbox sales have been dropping all year. Theres nothing to keep the mindshare up. Highly antificpated exclusives keep sales consistent over an extended period of time. 

I think it's a thing that originates at the beginning of the generation: Sony won. They were and are consistently cheap, get their marketing deals right and their exclusive contents right. They chose to do Destiny marketing and that game really was a blockbuster. They even were successful with watch_dogs, funny as it is. The Star Wars marketing also was a big win in the end.

I said it before: Look which games are sold at most. It's the third party games mostly. The crowd out there doesn't care about forum wars or list wars, they buy the "big" games which are advertised to hell. Sony has the champions league deal for ages and thus is associated to Fifa, one of the biggest games to be on consoles.

It's good to have games like Journey or Puppeteer or even Bloodborne and Bloodborne was a success but how is the attach rate of Bloodborne? This site lists it at no. 40...