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Someone tapped on this elsewhere on this thread but I don't see the big fuss about portability with dedicated gaming machines anymore. It's borderline obsolete, or fast approaching that stage anyway. 15 years ago I remember that wherever I went I had a gameboy advance and all my Pokemon games with me, would religiously play them, but now I have a phone with constant 4G connection, I can choose to play games via that but I can also choose to watch tv/film, read, interact with friends, take pictures and then edit and upload those pictures, watch live sport etc

I think it's wonderful for Nintendo that the Switch is finding an audience, but it will be a limited audience I think. There are simply better devices that we all already own that have a far wider range of experiences for us on the go. This is why the 3DS and Vita are so far down on their respective predecessors, despite them being brilliant devices (particularly the Vita, probably the best dedicated gaming portable device ever made in terms of what it can do) and having exceptional libraries of games (the 3DS more than the Vita on that front mind you).

I was skeptical of the decision to make the Switch what it is,I remain so even now despite it's initial success. Nintendo's chief problems with hardware as far as I can see are that their devices of late have been under powered, have gimmicky control schemes and of course the dedicated handheld market is on the decrease.

Taking that all into account, Nintendo releases an under powered, portable system with gimmicky controls.

Just my thoughts but it's all very niche in the face of the PS4 and X1, which is of course why it finds an audience, it appeals to different people, but not that many I would have thought in the grand scheme of things, It's already about a million behind the PS4 when you align the launches from what I've gathered.



Playstation gaming for 18 years this 2012