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Barkley said:
Only runs at 30fps on PS4, Switch version if it did happen would need downgrades.

I think it's unlikely.

how absurd, do you have any idea how technically simple Crash Remastered is compared to even a 5 year old game like Skyrim? the only reason Crash Remastered runs at 30FPS is because the devs didn't feel it was necessary to bring it to 60 (there were threads on Neogaf discussing this) and it's not even really something that's going to massively benefit a Crash remaster/port. the 30 FPS has not nothing to do with its tech. The Crash games are either linear train cooridors or fairly simplistic sidescrollers; yes, the Remaster is pretty and has some added effects. 

 

as far as the Crash Remaster Set coming to the Switch (or the Xbox for that matter)- I'm uncertain. The question really revolves around whether or not the 3 original Crash games are technically owned/controlled by both Sony AND Activision (formerly the Universal games group). I.e. Crash 1-3 were exclusives in their time, but was that due to choice or due to some sort of binding agreement? Just a matter of whether or not the OG games had some sort of longterm exclusivity agreement (which seems quite possible since they've never been ported to anything besides the PS1). But then there's the question of if a Remaster is considered a totally seperate game or not

 

In the end though I think it's safe to say that if this lands on the Xbox One at some point then it will 100% end up on the Switch. The debate should more be whether or not it leaves the PS4 at all. It would cost nothing for Activision to port to the Switch (especially in terms of potential sales) if they are free to do so.

 

Crash Remastered getting confirmed on the Xbox One = Crash Remastered getting virutally confirmed on the Switch imo