By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SegataSanshiro said:
COKTOE said:

 I'm thinking the people in Sony's PS R&D already had a clear vision for what they wanted and that Tom Kalinski and a spec sheet he jotted out had nothing to do with the PSX specs. I have certainly never heard that prior to your post, and can't find anything to verify it. Can you point me towards a source? Also, another of the issues with the Saturn hardware was that it was a 2D, sprite graphics beast. It's 3D polygonal capabilities weren't as good as the PS1, which was just as big of an issue as it's complicated architecture. Aside from the inexplicably poor port of SOTN, it was always better at 2D. No doubt.

Tom did in a interview online a few years back. Can't remember if it was SEGA Nerds or something else. He's done a few long interviews over the past few years on Youtube so you can look for it there.

Ok thanks. I'll poke around a bit. Read a few articles and couldn't find anything.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."