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Zucas said:
This actually would have been a really good point, but said topic creator forgot what is the most important aspect of sales: brand appeal. Brandname is what sold the PS2, PS1, and NES as he mentioned. Sure as hell time helped, but what helped them to sell even past their time, aka other stonger more evolved consoles in the market. It's called brand appeal. It's what keeps the PS2 still going and what will keep the Wii going. Sure Wii is going to hit a point of saturation due to its lack of power probably somewhere in mid to late 2009, but brandname will still make it a slow and drawn out death even after N6 is released, giving it the ability to sell way past its time. This is why it can do 80m+. In no way am I implying that it will, because there are still a lot of factors that could stop it, more than likely though this will happen given the current market situation.

Brand name?

I wouldn't put it as such. Videogames are a momentum based industry, to be sure, but I wouldn't really consider that to be brand power.

Wii is not going to hit a saturation point due to lack of power. If lack of power was going to hurt it, it would have hurt it already. Instead, the philosophy which led to the lack of power is also leading to the system-moving software like Sports and Fit.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.