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I agree.As long as the developer has the money and time, then go for it.The audience that the Switch is attracting seems to be very supportive to indie games, and the portable aspect of it breaths new life on old games.Not to mention that the Switch is more than powerful to handle most if not all indie-like games.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1