sc94597 said:
No I am not. The performance of the game fluctuated with each patch, in some it was worst than others, depending on what platform you were playing on. For example, in the video you linked there were multiple drops to 20 fps on the PS4 version and 25 fps on the XBO, and the frame time lags were quite frequent (the stutter I mentioned.) In the description Digital Foundry says.
Which you can find here.
I count frame-rate drops to the low 20's at :30 until 1:09 (Breath of the Wild doesn't often have framerate drops to 20 fps for that long), at 1:16, at 1:40, at 3:02, and at 3:30. In a video that is only 3 minutes and 30 seconds long, that is quite frequent. |
Yes, you are. I have played The Witcher 3 from day one on the PS4, and am currently playing Breath of the Wild on the Wii U, and none of the Witcher 3 version updates had performance drops as constant and severe as what's found in Breath of the Wild. Most villages in the later are constantly running at 20fps the entire time you're in them. That's a farcry from the few occasions this happened in The Witcher 3, and DF pinpointed most of those occurances for their videos. The only spot that took longer to fix in The Witcher 3, was the Bog. Mostly during certain weather conditions. And even then, it didn't run as constantly bad as villages in Breath of the Wild.
I do wonder if you've played The Witcher 3 at all. Because from my experience, there was nothing as severe in it as what's in Breath of the Wild.