SvennoJ said: Perhaps we have a different interpretation of the screendoor effect? |
I m sorry but ur interperatation is not correct at all, its basic math and any display or tech enthusiast will tell you that without reaching for an article. DPI is based on resolution, lower the resolution on a large display bigger the pixel will be, it is irrelevant in which order or shape they are laid out.. if a display is big, the pixels be it square or circle in RGB patter or Diamond with sub pixel, extra pixels, they will all be large and will be visible when magnified through VR optics, hence lending to jarring screen door effect.
And for your last statement you just proved my point, VR on phone is a gimick and nintendo is adopting it and further downgrading it, hence no matter how great the game is if a player doesnt enjoy on the hardware it is being played, then there are always better alternative to do so on phone with much better screens and gyro.