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I have a hard time answering that so simply. Depends how developers do it would be my answer.

DLC should not withhold some important feature of a game behind a paywall. Anything intended to make the game a complete package should not be DLC. DLC should mainly be stupid extras like a pink outfit or a racecar version of Epona. Nothing I care about, but someone somewhere will pay 2 dollars for.

DLC should maybe add alternative experiences to a boss fight maybe. Like take an existing boss, change his pattern, and charge 5$ for the privelage to play it.

DLC should include more levels of something that players want more of. So if I really enjoyed the desert dungeon, maybe they can make a "desert levels 2.0"

So basically, DLC should either be cheap costumes or a mini-expansion pack.