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I'm doubtful that 1, 2, switch could offer more than a very limited play time. After playing through them and seeing the novelty you'll never play them again.

They have the complexity of a rhythm heaven mini games but without the rhythm element. At first I thought it might be aiming for something more like that, but rhythm heaven was a rhythm game and each minigame only lasted a limited time before moving to the next. Some of the ideas in 1, 2, switch could have worked in rhythm heaven game and it would have been better to have done that.

Compare this to Nintendo Land. Things like Mario Chase in Nintendo Land. It was always fun and you could keep going back to it when you had friends over. Years later and I'm still going back to it. Even the best of 1, 2, switch is going to get boring fast.

1,2, switch not being good enough could be a reason why they opted not to pack it in.