By using this site, you agree to our Privacy Policy and our Terms of Use. Close
jonathanalis said:
Lets compare 2 scenarios:
-16FP 1 teraflop
-32FP 0.5 teraFLOP

Which would perform better for gaming graphics?
Would we use a mixed, with teraflops contage in middleway?

It depends on the programming, if you program everything in FP16..... the code will run just was well as a 1 teraflop FP32 machine.

The problem is often they cant get by with FP16, so almost everything is just FP32.

The PS4pro can do FP16, and its not really done much for it, it doesnt run like a 8 teraflop machine, compaired to the normal PS4 of 1,84.

The same will probably be true for the switch, so for all intense and purposes it ll probably run like a FP32 0.5 Teraflop machine.