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bigtakilla said:
Ljink96 said:
Yes, without a doubt 64 would have been more successful. FFVII would have been on the system and that game changed the entire industry. The PS1, It was easier to program for, more familiar to devs who just came off the SNES, and due to how cheap CDs were and how much space you could hold, read speed wasn't really that important. All the advantages outweighed the negatives. Sure 64 games looked better than PS1 games...technically, PS1 games that used polygons just have a certain charm over the 64.

So in short, 64 would have been much more successful.

How did ff vii change the industry?

Most notably CG cutscenes being used to help tell the story. In a game...something on this scale hadn't been done before. It was 1997 when it came out. Work on CG probably started in 94. To put this into perspective the first full length CG movie, Toy Story debuted in 1996. Who would have thought to use this new, emerging tech in a videogame? Now most games use CG cutscenes at least once. FFVii legitimized CG in videogames and set a standard for many games to follow. I could say more but I'm tired, need to get some shuteye 😴