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Pemalite said:
Soundwave said:

Looks like Eurogamer was probably correct on these leaked Switch clock speeds they got. 


No one doubts the Eurogamer leak. Well. No one credible anyway.

Soundwave said:

A user at NeoGaf named MDave has a Nvidia Shield console which has the Tegra X1 (Maxwell) GPU that supposed is powering the Switch too. 

He ran some tests on the chip, and some interesting things popped up ... most notable the chip will run at a full 1 GHz clock speed .... but only for a couple of minutes (even with a fan). It throttles itself down to 768 MHz after a few minutes of running:

http://www.neogaf.com/forum/showpost.php?p=227883703&postcount=8800

So this is probably the max a Tegra X1 can hit in sustainable performance (without overheating). 768 MHz is the exact clock speed Eurogamer got for the Switch in docked mode. 

EDIT: Meant 768 MHz guys, not GHz. Typo.

Not a valid comparison. We have been over this and why.
So I need to ask, what are you trying to justify?

Soundwave said:
It also maybe goes to show that a lot of these benchmarks given for mobile chips are misleading.

All these chips downclock like crazy, if the Tegra X1 in the Shield has to downclock, and that's with a rather large chasis and an active fan for cooling, mobile chips in smartphones or tablets like down clock even lower.

Even thermal throttled. It is still over twice as fast as the Switch in the higher performing docked mode.
And the Switch has more TDP headroom for the GPU.

Even a full rate older Kepler-based Tegra is faster than the Switch. Most flagship handsets are faster than the Switch.

The Switch just is not a high-end device... Even in the mobile world. And there is *zero* reason for it other than Nintendo desiring to cut corners/costs.

Uh what? 

Both the Switch and the Shield Console run at 768 MHz, Nintendo just opted to lop the 1 GHz off becuase it was useless, it down clocks to 768 MHz for any effective gameplay past a few minutes, so it isn't really a 1 GHz chip to begin with. 

If you're saying the undocked mode is less powerful .... well no shit. It has to run on a battery. The Shield console plugged into wall power consumes 19 watts at max load ... do you have any idea the size of the battery you would need to run such a chip for even 3 hours? 

Of course the mobile version downclocks, how the fuck would it run for even an hour otherwise? 19 watts for 3 hours = 57 wH battery would be required for even 3 hours of play, no tablet, not even the giant sized 12-inch iPad has a battery that large.