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CaptainExplosion said:
zorg1000 said:

Like I said, Wii & DS were considered innovative takes on motion & touch controls as was Kinect for gesture controls and the new VR headsets for virtual reality.

None of those ideas were new, they were simply far more streamlined, accessible & higher quality versions of already existing ideas. Despite that, they are all considered to be innovative.

The concept doesn't matter if the execution sucks, which is what makes the ability to play the full Nintendo ecosystem at home or on the go on Switch innovative while the ability to play the full Playstation ecosystem at home or on the go is an expensive & cumbersome mess.

But why is it so combersome?

Like I said, you have to own a Playstation 4, a Playstation Vita & a Playstation TV ($800 if all bought at launch) in order to have full access to the Playstation ecosystem at home or on the go and you can't simply buy a game and have it seamlessly work on all devices.

For example, certain Vita games can't be played on the TV at all and you have to stream the PS4 games to Vita meaning that you have to have a stable internet connection in order to play them on the go.

With Switch it is as simple as buying a single device ($250-300 at launch) and allowing the full library of games to be played at home or on the go.

Switch is 100x more streamlined & accessible.



When the herd loses its way, the shepard must kill the bull that leads them astray.